






by Grimjakkun, Studio Neulbom•Art by Gimung
After dying during a marathon VR game testing session, an ordinary Korean gamer wakes up transmigrated into the body of Allen Olfols, the notorious, deadbeat scoundrel grandson of the Holy Emperor. But there is a massive cosmic glitch: while he retained his maxed-out Necromancer class from the game, his newly acquired physical vessel possesses the purest Holy Prince bloodline in the empire. In a holy imperial realm where necromancy and death magic are punishable by immediate holy execution, Allen must perform an impossible balancing act. By day, he puts on a righteous imperial facade, effortlessly purifying corrupted undead with radiant divine power. By night, he commands the very legions of darkness from the shadows, secretly expanding his spectral army to protect his new homeland from subterranean demon lords and royal succession schemers.

by Grimjakkun, Studio Neulbom•Art by Gimung
After dying during a marathon VR game testing session, an ordinary Korean gamer wakes up transmigrated into the body of Allen Olfols, the notorious, deadbeat scoundrel grandson of the Holy Emperor. But there is a massive cosmic glitch: while he retained his maxed-out Necromancer class from the game, his newly acquired physical vessel possesses the purest Holy Prince bloodline in the empire. In a holy imperial realm where necromancy and death magic are punishable by immediate holy execution, Allen must perform an impossible balancing act. By day, he puts on a righteous imperial facade, effortlessly purifying corrupted undead with radiant divine power. By night, he commands the very legions of darkness from the shadows, secretly expanding his spectral army to protect his new homeland from subterranean demon lords and royal succession schemers.
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The continent is defined by the supreme dominion of the Holy Empire of Alfalls, centered around the radiant capital Lorencis (Laurenisis) and defended by fortified border redoubts such as the grim Lonia Fortress (the "Sacrificial Fortress"). Beyond the Empire lie the arid, unforgiving wastes of the Kingdom of Aslan - home to desert nomads, slave-trading hubs like Yebeluum, and hidden oases - and the arcane-driven Kingdom of Irans, renowned for mystical enclaves and the subterranean Taitalos Labyrinth. To the frozen, perilous north rest the glacier fortresses of the vampire nobility and the ancient seals safeguarding the primordial realm of the Jotun.
Power in the world balances divine radiance and necrotic authority, scaled through distinct spiritual tiers: Divinity relies on faith, sacred vows, and divine auras such as Kashim, while Necromancy draws on death mana, soul subjugation, and corpse manipulation. Allen breaks universal taboos by fusing both opposing energies into a singular divine-necrotic doctrine. Mortal Ranks (Tiers 1 - 3): Apprentice / Initiate to Acolyte / Soldier to Senior Knight / High Priest. Master Ranks (Tiers 4 - 6): Templar Captain / Bishop to Paladin Commander / Archbishop to Saint / Hero Tier. Transcendent Ranks (Tiers 7 - 9): Grand Duke / Primary Vampire to Holy King / Demigod Tier to Mythic Monarch (Vampire Kings, Progenitors, Kings of Jotun).
The Holy Empire & Imperial Church: Governed by the Alfalls royal bloodline, backed by militant wings including the Imperial Golden Cross, the punitive Crimson Cross, and the autonomous Heresy Inquisition. Vampiric Aristocracy: A covert network of ancient bloodlines, Primary Vampires, and Progenitors seeking to engineer continent-wide "Waves of Death" to harvest mortal vitality. The Black Order / Cult of Caiolium: Fanatical cultists serving demonic entities and orchestrating geopolitical subversion. The Desert Kingdom of Aslan: A martial civilization recently realigned under Holy Empire influence following the awakening of the World Tree.
Magic operates through ancient Astaloon/Aztalun Runes, divine relics, and celestial god shards. Soul binding requires absolute authority; ancient grimoires (such as the legacy of Necromancer King Amon) allow the sovereign to subordinate souls without standard degradation, imbuing undead with sanctified divinity.
A transmigrated modern soul and former virtual reality beta tester reincarnated as the frail, disgraced 7th Prince of the Holy Empire. Pragmatic, intellectually calculating, and ruthlessly efficient, Allen rejects dogmatic restrictions in favor of absolute results. Behind the guise of an unassuming prince, he operates as a shadow commander ("Heir of Gaia" / "The Angel"), purging corruption from within the church and nobility. Following the death of Emperor Kelt, he assumes the mantle of Holy King to defend humanity against ancient apocalyptic threats. Powers: Wielder of the Dual-Origin System (simultaneous Divine Holy Power and Forbidden Necromancy); Master of the Necromancer King Amon's Subordination Technique; Kashim (Divine Aura); Holy Musket Marksmanship; Astaloon Rune Inscription; World Tree Manifestation; Soul Summoning (Skeletons, Holy Dullahans, Archangels, and Divine Liches).
Chapter 1A silver-haired, crimson-eyed swordswoman of noble lineage who renounced the Imperial Golden Cross to pledge absolute fealty to Allen. Unflinchingly loyal and disciplined, she serves as the spearhead of Allen's vanguard. After suffering fatal injuries in the line of duty, she undergoes a sacred Reaper Awakening ritual under Allen, transforming into an unstoppable holy-demonic juggernaut who exists solely to guard the 7th Prince. Powers: Ancestral Sacred Longsword The White Cross; Dragon-Bone Aegis; Rune-Enhanced Swordsmanship; Reaper Awakening Transformation; Hyper-Regeneration and High-Tier Demonic/Divine dual-resonance armor techniques.
Chapter 3The 105-year-old sovereign of the Holy Empire of Alfalls. Imposing, uncompromising, and possessing terrifying martial power, Kelt maintains iron-fisted control over the continent. Though initially deeply suspicious of royal succession threats, he quickly recognizes Allen's military brilliance and divine providence, granting him sweeping inquisitorial authority and ultimately entrusting humanity's survival to him upon his deathbed. Powers: Sovereign Golden Divinity; Ancient Imperial Battle Armor; Divine Lightning Manifestation; Continent-Class Aura Pressure; Legendary Grandmaster Swordsmanship.
Chapter 8The golden-haired Saint of the Imperial Church and granddaughter of Archbishop Raphael Astoria. Gentle yet unwavering in conviction, Alice harbors a pristine God Shard within her soul. Recognizing Allen's pure intentions despite his forbidden necromancy, she acts as his theological shield, research companion, and divine resonance partner during major sanctification rituals. Powers: God Shard Resonance; High-Tier Celestial Healing; Sanctuary Creation; Anti-Corruptive Holy Barriers; Archangelic Invocation assistance.
Chapter 22An eccentric, ambitious alchemist and arcane engineer who trades convention for radical breakthroughs. Drawn into Allen’s inner circle, Hans provides the logistical and technological backbone of the prince's military campaigns, transforming ancient monster materials into powerful growth elixirs and tactical teleportation frameworks. Powers: Master Alchemical Brewing (High-tier stat growth elixirs, monster-sap distillations); Spatial Artifact Construction; Spatial Warp-Gate Calibration and Deployment.
Chapter 44The exiled 30th Princess of the Kingdom of Aslan, born of half-dark elf bloodline. Resilient and deeply attuned to nature, she endures royal ostracization before crossing paths with Allen during his desert exile. Following the manifestation of the World Tree, she is crowned Queen of Aslan, serving as the progressive, empire-aligned sovereign of the desert realm. Powers: High Nature Spirit Communion; Elemental Bowmanship; Royal Aslan Lineage Aura; World Tree Spiritual Affinity.
Chapter 50An ancient, powerful Lich who formerly served as Aslan’s clandestine dark mage. Subjugated by Allen via King Amon's ancient soul-binding technique, Nasus transitions from a dangerous adversary into the prince's most intellectually formidable arcane general, leading undead research and casting battlefield-wide curses. Powers: High-Tier Necrotic Magic; Mass Curse Projection; Soul Severing; Bone Ward Architecture; Undead Legion Coordination.
Chapter 48The former martial sovereign of Aslan who ruled with tyrannical power and commanded war-elephant legions. Following his defeat, he is exhumed and resurrected by Allen as a Divine Undead Champion. Retaining his indomitable warrior pride and regal intellect, he fiercely shields his daughter Tinya from traitors. Powers: Resurrected Divine-Undead Physiology; Sandstorm Cleave; Grand Battle-Aura; Immunity to standard Holy Disruption; Unyielding Sovereign Will.
Chapter 62The ancient Vampire King who commands the northern undead realms. Ruthless, patient, and commanding ancient blood arts, Brandmir orchestrates continental purges to restore true vampiric hegemony. Driven into desperation following his defeat at the gates of Lorencis, he shatters the eternal seals to unleash the primordial Jotun upon the world. Powers: 500-Year Ancient Blood Spear; Wave of Death Inception; Blood Mist Domain; True Progenitor Bloodline Regeneration; Cataclysmic Frost Sorcery.
Chapter 95A Primary Vampire Duke who orchestrates political coups and shadow insurrections. Manipulating corrupt nobles within Aslan to depose Queen Tinya, Duran represents the height of vampiric hubris, relying on blood-absorption arts before meeting his demise under Allen's holy light. Powers: Blood Puppet Control; Leonine Chimera Beast Transformation; High Regeneration; Blood Drain Domain.
Chapter 109A high-ranking vampire nobleman stationed in the northern permafrost. Cunning and insidious, Timon coordinates the accumulation of corpse legions at the Ice Castle and sets interdimensional purgatory ambushes to neutralize imperial threats before they mature. Powers: Ice Magic Infusion; Purgatory Dimensional Manipulation; High Undead Summoning; Blood Scythe Arts.
Chapter 88The half-sister of Allen Alfalls and the ruler of the strategic Hilda Territory. Resilient and dedicated to territorial industrialization via dwarven alliances, she is targeted during the Lycan uprisings before being saved by Allen's timely tactical intervention. Powers: Imperial Lineage Holy Shielding; Territorial Governance; Broad-Aura Defensive Wards.
Chapter 34An ancient monarch of the dead accidentally summoned by Allen in the vast Aslan desert. Imbued with immense physical power and archaic martial dominance, the towering skeletal king crushes entire battalions under his colossal broadsword at Allen's command. Powers: Colossal Undead Physiology; Mountain-Cleaving Cleave; Dread Sovereign Aura; Absolute Skeletal Command.
Chapter 58Ch. 1 - 19
Exiled to the remote graveyard post of Lonia Estate, Allen operates in the shadows to purge regional zombie plagues and execute the witch Morgana. When a catastrophic "Wave of Death" undead horde led by a Vampire Count and an armored Dullahan descends upon the Sacrificial Fortress, Allen secretly deploys holy-imbued muskets and activates the skull of Necromancer King Amon. By blanketing the battlefield in sanctified blessings and taking control of the undead, he annihilates the invasion and forces the Imperial Capital to formally acknowledge his existence.
Ch. 20 - 33
Recalled to the capital Lorencis, Allen navigates lethal royal succession plots while uncovering a vast network of vampire infiltrators embedded in the imperial aristocracy. At a royal banquet, he forces Count Phomor to ingest concentrated holy water, exposing the high noble and staging a palace uprising that eliminates the imposter 1st Prince. Securing Heresy Inquisitor authority from the Holy Emperor, Allen deploys the Crimson Cross across the capital, systematically purging disguised vampire bloodlines from the nobility.
Ch. 34 - 42
Visiting his half-sister Princess Hilda to commission dwarven arms from master blacksmith Blorg, Allen is thrust into a sudden regional war against the invading "Red Moon" Lycan tribes. When the Lycan Parent abducts Princess Hilda to enforce political extortion, Allen responds by deploying holy musketeers, physical enhancement arts, and weaponized skeletal battalions. The rescue operation turns into an all-out extermination of the Lycan shock-troops, ending with the total pacification of the territory at the Blood Festival.
Ch. 43 - 56
Operating under full Inquisitorial mandates, Allen uncovers the chaotic plots of the Black Order cult in Humite Territory and mind-controls demonic Red Devil familiars. Imperial tensions peak with the arrival of the hostile Aslan diplomatic delegation, culminating in a treacherous banquet ambush orchestrated by the dark mage Nasus. Allen overwhelms the conspirators, binds the ancient Lich Nasus into eternal servitude, and provokes Emperor Kelt into declaring total war against Aslan before falling into a 100-day regenerative coma.
Ch. 57 - 70
Awakening deep in the Aslan desert alongside the exiled half-elf princess Tinya and the alchemist Hans, Allen accidentally summons the colossal Skeleton King Donn o Donnnchadh while surviving the harsh sands. He infiltrates the slave capital of Yebeluum to liberate imperial prisoners and is pursued across the wastes by Emperor Rahamma's elite battle-elephant forces. In a climactic duel against Rahamma, Allen activates a sacred seed to summon Yggdrasil - the World Tree - transforming the desert environment, freeing thousands of demi-human slaves, and enthroning Tinya as Aslan’s new queen.
Ch. 71 - 78
After trapping the ancient progenitor vampire Ruffell within the sacred Eltera artifact, Allen returns to Lorencis to clean up the imperial succession struggle. Granted the runes and assets of the eradicated Caiolium cult, Allen stages a massive military demonstration of holy undead outside the palace gates. He exposes Crown Princess Rose Dalina's treasonous conspiracy, executes the coup instigators, and covertly secures the innocent royal heir away from imperial retaliation.
Ch. 79 - 91
Taking leave to the magical Kingdom of Irans, Allen neutralizes the cult of the ancient demon "Big Eyes" in Elusha before securing an audience with Queen Rox Airans. In exchange for purging covert vampire agents from her court, Allen is granted access to the Taitalos Labyrinth's subterranean primeval ecosystem. Deep within the ruins, Allen and Saint Alice Astoria utilize holy power resonance to defeat the celestial guardian Metatron and claim the ancestral holy armor suit.
Ch. 92 - 100
Having the ancient Aztalun runes etched across his back, Allen drastically amplifies his mana channels, elevating his entire undead retinue and fully empowering the reawakened Lich Nasus. With Hans mass-producing potent growth potions to augment the combat ranks of Charlotte and Rupel, intelligence confirms Count Timon is massing an army in the northern Ice Castle. Refusing to fight defensively, Allen establishes tactical warp gates and launches a sudden preemptive strike into the vampire lord's glacier domain.
Ch. 101 - 108
The northern assault escalates into a brutal confrontation against endless zombie swarms and the towering stone colossus Mokkurkalfi, during which Charlotte suffers fatal wounds and undergoes a miraculous Reaper Awakening. Victorious, Allen ascends to the rank of Holy King, expanding his divine and military reach across the continent. When Count Timon ambushes the coronation from a pocket Purgatory dimension, Allen inverts the trap, destroying the ambushers and cementing his supreme authority.
Ch. 109 - 116
Primary Vampire Duke Duran allies with internal Aslan traitors to stage a violent coup, deposing Queen Tinya and attempting to transform the desert kingdom into a vampiric farm. Sanctioned by the Emperor, Allen intervenes by performing a forbidden resurrection on the deceased Emperor Rahamma, restoring him as a divine undead guardian. Guided by Rahamma's indomitable combat prowess, Allen bypasses Duke Duran's blood regeneration and executes the vampire lord in broad daylight.
Ch. 117 - 120
Vampire King Brandmir launches an apocalyptic siege against the Holy Capital of Laurenisis, forcing the elderly Emperor Kelt to personally lead the frontlines in ancient battle armor. Allen subverts the assault by summoning archangels alongside his holy undead legions, routing Brandmir’s vanguard and driving the Vampire King into retreat. Following Emperor Kelt's deathbed handover of the Empire to Allen, the fleeing Brandmir breaks the forbidden ancient seals to awaken the primordial Kings of Jotun.