






by Mokma (목마)•Art by Kiki (키키)
Hamel was the fiercest mercenary companion of the Great Vermouth, fighting side by side through countless battlefields across decades to vanquish four of the five Demon Kings threatening humanity. Facing the final Demon King of Destruction, Hamel sacrifices his life to shield Vermouth, dying with the bitter regret that he could never surpass his legendary friend. Three centuries later, Hamel awakens reincarnated into the body of Eugene Lionheart, a descendant of none other than Vermouth himself. In an era of artificial peace where Vermouth is worshipped as a divine god and the Lionheart clan stands at the apex of imperial prestige, Eugene discovers shocking historical inconsistencies: the fifth Demon King was never slain, and an ancient covenant was struck behind closed doors. Retaining his battle-hardened mercenary instincts, peerless mana comprehension, and fiery tenacity, Eugene picks up the sword once more. Determined to surpass his ancestor and finish the crusade he started three centuries ago, the reincarnated legend begins his march.

Hamel was the fiercest mercenary companion of the Great Vermouth, fighting side by side through countless battlefields across decades to vanquish four of the five Demon Kings threatening humanity. Facing the final Demon King of Destruction, Hamel sacrifices his life to shield Vermouth, dying with the bitter regret that he could never surpass his legendary friend. Three centuries later, Hamel awakens reincarnated into the body of Eugene Lionheart, a descendant of none other than Vermouth himself. In an era of artificial peace where Vermouth is worshipped as a divine god and the Lionheart clan stands at the apex of imperial prestige, Eugene discovers shocking historical inconsistencies: the fifth Demon King was never slain, and an ancient covenant was struck behind closed doors. Retaining his battle-hardened mercenary instincts, peerless mana comprehension, and fiery tenacity, Eugene picks up the sword once more. Determined to surpass his ancestor and finish the crusade he started three centuries ago, the reincarnated legend begins his march.
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The world is split between human empires and Helmuth, the domain of demons. Human civilization is dominated by the Kiehl Empire (home of the martial Lionhart Clan), the floating city-state Aroth (the center of all magical studies), the Holy Empire of Yuras (a religious state ruled by the Church of Light), the Kingdom of Ruhr (a rugged northern nation of warriors), the Desert Kingdom of Nahama, and the dense, mystical Samar Rainforest guarded by native tribes and Elves. Helmuth, once a apocalyptic hellscape, has transformed over 300 years into a prosperous modern empire ruled by high demons and demon kings, seamlessly blending demonic corruption with urban civilization.
Power is categorized across four main domains:. Martial / Mana Cultivation: Measured by the Stars of the White Flame Method (1-Star to 10-Stars). Achieving higher stars allows the creation of denser mana rings, ignition state transformations, absolute domain projection, and light-speed physical acceleration. Magic Circles: Arcane power scales from 1st Circle to 9th Circle Magic. Arcane masters manipulate elemental attributes, spatial warps, and dimensional invocation. Divine & Spirit Powers: Sacred energy manifests via Divine Stigmata, holy relics, and miracles granted by the Light God. Spirit Arts rely on contracts with spirits ranging from lower elemental entities to primordial Spirit Kings (Wind, Fire, Water, Earth). Demonic Mana: Sourced from Demon Kings and High Demons, dark mana corrupts living tissue, grant immortal regeneration, and empowers dark magic and black contracts.
The Lionhart Clan: The premier martial family founded by the Great Vermouth, governed by the Main Estate, guarded by the elite Black Lion Knights, and expanded by regional branch families. The Five Magic Towers of Aroth: The governing arcane institution of Aroth (Red, Blue, Green, White, and Black Magic Towers), each specializing in offensive, defensive, nature, spirit, and dark magic research. The Holy Empire & Inquisition: The religious superpower enforcing the Church of Light's tenets through Holy Knights and Heresy Inquisitors. Demonic Dukes & Demon Kings: The autocratic hierarchy of Helmuth, historically dominated by the Five Demon Kings (Incarceration, Destruction, Fury, Cruelty, and Carnage).
Reincarnation retains soul memory under specific divine or demonic interventions. High-ranking Demon Kings can grant non-aggression treaties or power pacts through binding Soul Contracts. Weapons and artifacts crafted from divine metal or ancestral remnants hold residual soul memories, allowing wielders with matching souls to instantly harmonize with them.
In his past life, Hamel was a mercenary known as "The Fool" who fought alongside the legendary Hero Vermouth before dying in the Demon King's castle. Reincarnated 300 years later into a branch line of the Lionhart family as Eugene, he retains his lethal combat instincts, pragmatism, and cynical disposition. Driven by an obsession to surpass Vermouth, solve the mysterious non-aggression treaty signed with the Demon Kings, and eliminate the remaining Demon Kings, Eugene relentlessly pushes his body beyond mortal limits. Combat abilities and traits: Master of the 10-Star White Flame Method, dual-wielding mastery, Ignition (forcing mana output beyond normal limits), Spirit Contracts with Tempest (Wind Spirit King) and Ignis (Fire Spirit King), wielder of the Holy Sword Altair, the Windstorm Sword Winnead, the Holy Sword Monica, and the Ashen Sword. Fluent in high-circle magic combined seamlessly with physical martial techniques.
Chapter 1Revered as humanity's absolute hero 300 years ago, Vermouth possessed flawless talent in every combat style, magic, and divine art. After Hamel's death, Vermouth sealed a mysterious pact with the Demon King of Incarceration rather than destroying Helmuth, disappearing from public record after founding the Lionhart Clan. His actions and true motives form the core overarching mystery of the world. Combat abilities and traits: Master of all martial arts, creator of the 10-Star White Flame Method, dual wielder of divine and demonic weapons, unmatched spatial manipulation, absolute mana mastery.
Chapter 1The greatest archmage in history and founder of Aroth's Green Magic Tower. In the era 300 years ago, she harbored deep, unconfessed feelings for Hamel while constantly bickering with him. Following the demon war, she fell into a deep slumber inside the World Tree to heal fatal wounds sustained during a betrayal by dark wizards and demons. Combat abilities and traits: 9th Circle Archmage, creator of Akasha (the ultimate magic staff), creator of intelligent familiars (Mer), absolute elemental and spatial magic control.
Chapter 2Anise Sate was the Saintess of Light 300 years ago who concealed her heavy drinking and fiery temper behind a pious front. Upon her death, her soul became anchored to the Holy Empire's secret vessel program. Kristina Rogeris is her modern reincarnated clone and candidate Saintess. After meeting Eugene, Anise's soul awakens inside Kristina's mind, allowing the two women to co-exist in one body and share divine powers. Combat abilities and traits: Eight Stigmata manifestation, absolute divine healing, angelic wing manifestation, high-tier sacred barriers, holy smiting.
Chapter 96The muscle-headed barbarian hero who founded the Northern Kingdom of Ruhr. Known for his overwhelming physical strength and fearless demeanor, Molon survived the ancient war and spent centuries silently guarding the northern peaks against the awakening of a monstrous primordial threat, maintaining his duty despite severe physical and mental isolation. Combat abilities and traits: Peerless physical durability, earth-shattering axe and unarmed strike techniques, absolute physical force projection, immunity to mental corruption.
Chapter 171The 45th Patriarch of the Lionhart Clan. Noble, fair, and intensely devoted to the honor of his family, Gilead recognizes Eugene's unmatched genius early on and breaks centuries of strict tradition to adopt him into the main family line. Combat abilities and traits: 6-Star White Flame Method master, master swordsman, expert strategist and administrator.
Chapter 2A formidable senior member of the Lionhart main branch and Captain of the 3rd Unit of the Black Lion Knights. Eccentric, obsessed with looking "cool," and constantly smoking cigars, Carmen acts as Eugene's primary martial mentor during his teenage years, deeply respecting his pragmatic approach to slaughtering monsters. Combat abilities and traits: 7-Star White Flame Method user, gauntlet and hand-to-hand combat specialist, massive explosive punch shockwaves.
Chapter 36The direct male heir of the main Lionhart lineage. Initially spoiled, arrogant, and hostile toward branch family members, Cyan matures rapidly after a humbling defeat at the hands of Eugene during the Blood Succession Ritual. He grows to idolize Eugene, striving endlessly to become a worthy successor and brother. Combat abilities and traits: Advanced White Flame Method, dual-sword technique, high-level fleet-footwork and family sword arts.
Chapter 2The twin sister of Cyan. Sharp, observant, and mischievous, Ciel initially watches Eugene out of family political duty, but quickly develops deep affection and romantic feelings for him as they grow up together. Combat abilities and traits: Fast dual-dagger and rapier combat style, White Flame Method user, agile reconnaissance combatant.
Chapter 2A branch family member obsessed with physical muscle enhancement, secret protein supplements, and the aesthetics of power. Despite his comically eccentric demeanor, he possesses an unshakeable sense of loyalty and warrior honor. Combat abilities and traits: Heavy broadsword style, custom potion brewing, high physical durability and strength-focused mana amplification.
Chapter 3A high-level artificial familiar created by Wise Sienna to guard the Royal Library Acryon in Aroth. Modeled after Sienna's childhood appearance, Mer possesses a sharp tongue and a snarky personality. She seals herself within Eugene's witch-craft pocket dimension to travel the world with him. Combat abilities and traits: Direct access to Sienna's spell database, high-speed spell calculation support for Eugene, immunity to mental attacks.
Chapter 22Master of the White Magic Tower in Aroth. Flamboyant, shameless, and obsessed with making elemental contracts, Melkith acts foolishly in public but is an undisputed genius of Spirit Magic and high-tier spellcraft. Combat abilities and traits: Contractor with multiple Spirit Kings (including Earth King Uriel), 8th Circle elementalist, wide-area Spirit Magic invocation.
Chapter 23Master of the Black Magic Tower in Aroth. Calm, polite, and deeply pragmatic, Balzac maintains a contract with the Demon King of Incarceration while working within human society, constantly balancing dark magic pursuits with his duties to Aroth. Combat abilities and traits: Master of Dark Magic, Necromancy, Black Mana manipulation, high-level curse weaving.
Chapter 24The Spirit King of Wind. Bound to the ancestral Lionhart sword Winnead, Tempest recognizes Eugene as the soul of Hamel and acts as a major mentor, revealing hidden truths about Vermouth's past. Combat abilities and traits: Absolute wind manipulation, hurricane generation, flight speed buffing, spiritual aura perception.
Chapter 19The Queen of the Night Demons (Succubi) and the 4th rank Demon King in Helmuth. Drop-dead gorgeous, twisted, and deeply sadistic, Noir becomes insanely obsessed with Eugene after discovering he is the reincarnation of Hamel, viewing him as her ultimate plaything. Combat abilities and traits: Absolute Illusion Realm creation, dream invasion, mind control, spatial tearing through blood magic, high-immortality demonic regeneration.
Chapter 211The ruler of Helmuth and the second most powerful Demon King in history. Cold, enigmatic, and omniscient, he forced the original human heroes into a non-aggression contract 300 years ago for reasons tied to the universal balance and the impending resurrection of Destruction. Combat abilities and traits: Absolute Chains of Incarceration (negates all magic, divine power, and mana), spatial imprisonment, omniscient vision across realms, absolute dark authority.
Chapter 1The mindless, absolute concept of devastation given form. Located at the abyssal heart of Helmuth, the Demon King of Destruction does not hold conversations or make pacts; its mere existence passively erodes the reality of the world. Combat abilities and traits: Universal annihilation aura, absolute destruction force, complete immunity to concepts of life, divine light, or magic.
Chapter 1A half-demon Dark Elf hybrid and daughter of the deceased Demon King of Fury. Driven by immense spite, jealousy, and revenge, she commands rogue dark elf factions and allied demonic forces to disrupt human realms and regain her father's lost authority. Combat abilities and traits: Demonic blood-flame control, dark spear technique, corrupted spirit invocation, high-speed flight.
Chapter 66The eldest biological son of Gilead Lionhart. Possessing poor talent in the White Flame Method and crushed by family pressure, Eward falls prey to dark wizards, consuming demonic drugs and black magic to overcome his insecurities, ultimately turning into a tragic monster. Combat abilities and traits: Demonic mana corruption, dark spirit summoning, unstable high magic output.
Chapter 2The genial Master of the Red Magic Tower in Aroth. Recognizing Eugene's extraordinary genius early during the succession ritual, he facilitates Eugene's entry and unrestricted research within Aroth's grand magic institutions. Combat abilities and traits: 8th Circle Archmage, fire and destruction magic specialization, high-tier spell formulation.
Chapter 5Ch. 1 - 18
Three hundred years after dying in the Demon King's castle, Hamel reincarnates as Eugene Lionhart in a modest branch family and travels to the main estate. The arrogant main branch heirs (Cyan and Ciel) and the rigid traditions of the Blood Succession Ritual. Establishes Eugene as the undisputed prodigy of the Lionhart Clan, granting him access to high-level resources and political standing.
Ch. 19 - 21
Eugene enters the ancestral mana vein beneath the estate to awaken his mana core using Vermouth's White Flame Method. Overcoming the physical limitations of his new body to channel concentrated mana without destroying his pathways. Eugene sets his ultimate goal: investigate Vermouth's legacy and prepare for war against Helmuth.
Ch. 22 - 35
Eugene travels to the floating city-state of Aroth at age seventeen to master circle magic and investigate the legacy of Wise Sienna. Academic rivalry at the Red Magic Tower and criminal corruption involving his disgraced brother Eward in Bolero Alley. Expands Eugene's arsenal to include high-level spellcraft and uncovers dark magic factions creeping into human society.
Ch. 36 - 65
Eward Lionhart succumbs completely to dark magic temptation, fleeing into the Akasha Forest with dark wizard Edmond Codron to perform a demonic sacrifice. The Black Lion Knights and Eugene must purge the corrupted territory and stop Eward's transformation into a demon host. The Lionhart Clan suffers a severe internal tragedy, forcing Gilead to step down temporarily while Eugene's status as the family's true savior is solidified.
Ch. 66 - 95
Clues from Akasha point toward the Samar Rainforest, where the Elven World Tree conceals the resting place of Wise Sienna. The Dark Elf Princess Iris and her warband launch a full-scale invasion to burn the World Tree and slaughter the native Elves. Reunites two original heroes (Hamel and Sienna) and secures the Elven race as permanent allies in the coming global war.
Ch. 96 - 130
Eugene travels to the Holy Empire of Yuras to investigate the corrupt Vatican hierarchy and locate the soul of Faithful Anise. Secret Inquisitor factions and corrupted high priests attempting to use Candidate Saintess Kristina as a brainwashed puppet weapon. The Church of Light is purged of corruption, placing Saintess Kristina and Anise in complete control of Yuras' military and religious power.
Ch. 131 - 170
Reports surface that remnants of the Demon King of Fury's lingering power are being unearthed in the subterranean ruins of the Nahama Desert. Environmental sand hazards, ancient demonic traps, and a surprise ambush by Iris's rebuilt dark alliance. Eliminates the threat of Fury's resurrection and deprives Helmuth of a major forward staging ground.
Ch. 171 - 210
Eugene journeys to the freezing Kingdom of Ruhr to check on the last surviving original hero, Brave Molon, who has ceased communication with the royal family. The corruption of the ancient Northern White Dragon and Molon's centuries-long psychological agony from holding back a subterranean void rift. The three living heroes (Eugene/Hamel, Sienna, Molon) solidify the Grand Human Coalition for the final campaign against Helmuth.
Ch. 211 - 260
Eugene undercover-infiltrates Helmuth to gather intelligence on the Demon King of Incarceration, but is lured into the domain of Noir Giabella. Navigating the surreal, mind-bending reality of Noir's illusion city while concealing his identity from the highest-ranking demons. Reveals the true military strength of Helmuth and uncovers the existential timer ticking on the awakening of the Demon King of Destruction.
Ch. 261 - 310
Dark wizards, traitorous magic tower elders, and high demon legions initiate a surprise assault on Aroth to destroy Akasha and assassinate Sienna. A massive anti-magic barrier surrounding the floating city, isolating the Magic Towers from outside reinforcements. Human civilization's magical capital is fully mobilized into a fortress city dedicated to the destruction of Helmuth.
Ch. 311 - 450
The global non-aggression pact expires, sparking an all-out continental invasion launched by Helmuth's loyal demonic legions. Multi-front invasions striking Kiehl, Yuras, Ruhr, and Aroth simultaneously, led by ancient Demonic Dukes. Demonic forces are driven out of human territories, setting up the final siege against the Demon King of Incarceration's castle.
Ch. 451 - 625
Eugene and the surviving Heroes enter the Heart of Helmuth to face the Demon King of Incarceration and prevent the absolute apocalypse of the Demon King of Destruction. The absolute universal authority of Incarceration's chains and the cosmic erosion of reality generated by Destruction. The Demon Kings are permanently slain, ending the millennium-long demonic threat, freeing the world from apocalyptic annihilation, and securing absolute peace for human civilization.