






by Chwiryong•Art by Red Dog Culture House
Joo In-gong was a hardcore gamer deeply immersed in the newly released remake of his favorite virtual reality title, "Knight Saga: RE." Suddenly sucked directly into the screen, he wakes up not as either of the game's legendary playable heroes, the human champion Locke or the demon lord Zephyr, but as Shutra, the illegitimate ninth prince of the Demon Realm, a powerless extra who never even existed in the original storyline. Faced with an unforgiving royal succession war where demon princes execute weak siblings without hesitation, In-gong discovers he possesses two unprecedented cheats: "Protagonist Setting Adjustment" and the "Power of Conquest." To rewrite his tragic fate and prevent the annihilation of the realm, Shutra shatters the predefined storyline one breakthrough at a time, forcing the entire Demon Realm to bow before the outcast prince.

Joo In-gong was a hardcore gamer deeply immersed in the newly released remake of his favorite virtual reality title, "Knight Saga: RE." Suddenly sucked directly into the screen, he wakes up not as either of the game's legendary playable heroes, the human champion Locke or the demon lord Zephyr, but as Shutra, the illegitimate ninth prince of the Demon Realm, a powerless extra who never even existed in the original storyline. Faced with an unforgiving royal succession war where demon princes execute weak siblings without hesitation, In-gong discovers he possesses two unprecedented cheats: "Protagonist Setting Adjustment" and the "Power of Conquest." To rewrite his tragic fate and prevent the annihilation of the realm, Shutra shatters the predefined storyline one breakthrough at a time, forcing the entire Demon Realm to bow before the outcast prince.
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The world of Breakers takes place across two major dimensions: the Human Realm, governed by the Holy Alliance and the imperial seat of the Human Emperor, and the Demon Realm, an expansive continent dominated by the Demon King's Castle. The Demon Realm is fractured into distinct biomes and territories, including the untamed Engel Plains in the north, the sacred and volatile Spider Forest, the lawless free-trade metropolis of Takar in Evian, and the strategic border territory of Curtis. Beyond these realms lies the celestial dimension of the Dragon Realm and the abyssal rift where the ancient apocalyptic entities known as the Four Horsemen reside.
Power within the world relies on the synthesis of Aura (physical and spiritual martial force) and Magic (mana manipulation drawn from elemental or draconic affinities). Core cultivation determines raw capacity, progressing through distinct anatomical tiers: Martial combat scales from rudimentary Aura Weapon coating, to Aura Blade manifestation, culminating in Absolute Domain, an area-of-effect reality overwrite where the practitioner's will rules absolute. Single Core: Foundational internal energy awakening. Dual Core: Harmonization of physical aura and magical mana channels. Penta Core (Five Hearts): Draconic-level energy density enabling simultaneous elemental output. Elder Dragon Core / Absolute Transcendent: Complete authority over reality manipulation.
The Demon King's Court: The imperial monarchy of the Demon Realm, divided into vicious maternal factions competing for the throne: the Drakonian lineage, Dark Elf royalty, Lycanthrope nobility, Gandharva/Succubi bloodlines, and Merfolk houses. The Four Horsemen of the Apocalypse: Primordial harbingers of destruction - Conquest, War, Famine, and Death - who corrupt mortals into powerful "Apostles" to trigger global extinction. The Human Alliance & Hero Party: Led by the prophesied Hero Locke, Saintess Beatrice, and the Mercenary King, dedicated to purging the Demon Realm.
Reality operates under the structural laws of the game world Knight Saga: Re. Through the rare Knight of Conquest authority, the user can enact the King's Knights System, forming soul-bound contracts that grant designated subordinates shared experience gains, telepathic synchronization, and stat enhancements. Ancient relics like Earthshaker, the White Eagle shield, and the dragonslayer spear Ascalon act as sovereign conduits of mythic authority.
Formerly a top-ranked competitive gamer in South Korea, he awakens in the body of Shutra Ignus, the universally despised, sickly Ninth Prince of the Demon Realm. Armed with encyclopedic game knowledge and a pragmatic will to survive, Shutra sheds his underdog reputation to unite the fragmented royal siblings. He rejects pure bloodline elitism in favor of merit, binding companions under his unique sovereign authority to avert the apocalyptic extinction of both realms. Powers: Wields the unique subclass Knight of Conquest alongside the Dragon Warrior legacy of Torres. His anatomical awakening reaches the legendary Penta Core state, fueling the Ultimate Martial Arts, Absolute Domain, draconic wind/fire magic, and legendary armaments including Earthshaker, the Giant King’s Greatsword, the White Eagle aegis, and the dragonslayer spear Ascalon.
Chapter 1The Sixth Princess of the Demon Realm and daughter of the Dark Elf Queen. Initially endangered by an ambush from the Red Lightning Orcs, her life is saved by Shutra’s rapid tactical intervention. Brilliant, proud, yet deeply caring, Felicia possesses unrivaled administrative and magical talent, quickly becoming Shutra's foremost political advisor and field strategist before binding her soul to his cause as a King's Knight. Powers: Master-tier Dark Elf sorceress specializing in spatial manipulation, high-tier destructive elemental spells, barrier generation, and illusion unraveling.
Chapter 5The Eighth Princess of the Demon Realm, hailing from the ferocious Lycanthrope maternal line. Despite her clan’s historical isolation, she possesses an innocent, fiercely loyal disposition. Recognizing Shutra's sudden shift in strength and character, she stands beside him across the northern battlefields, finding in him a brother and leader worthy of her clan's absolute devotion. Powers: Exceptional beast-transformation martial arts, superhuman kinetic speed, enhanced sensory tracking, and devastating close-quarters moonlight aura strikes.
Chapter 3The Seventh Prince of the Demon Realm and Caitlyn’s elder brother. A hot-headed, honor-bound brawler who measures respect solely through physical prowess and battlefield valor. Though initially skeptical of the frail Shutra, witnessing Shutra's tactical genius and front-line courage turns Chris into one of his most reliable vanguard commanders in the Demon Realm’s succession struggle. Powers: Peak-tier Lycanthrope physical enhancement, brute-force aura manifestation, shockwave-inducing brawling techniques, and high-speed regeneration.
Chapter 3A rugged, steadfast Orc warrior who served as Shutra’s solitary guard and attendant during his days as an ignored outcast. Karak remains unshakeable in his devotion, transitioning from a simple barracks minder to the prestigious first appointed King's Knight and Commander of Shutra's personal vanguard. Powers: Enhanced Orcish constitution, heavy plate defense, fortress-grade tower shield arts, and substantial physical stat amplification received through the King's Knights system.
Chapter 1The Second Prince of the Demon Realm and the apex champion of the Drakonian faction. Cold, calculating, and overwhelmingly powerful, Zephyr views the succession war not merely as a family contest, but as an absolute culling to establish Draconic supremacy. He operates with terrifying efficiency, secretly falling under the corruptive patronage of the apocalyptic Horsemen to secure ultimate dominance over the throne. Powers: High-grade Draconic bloodline awakening, Draconic Aura Blade, devastating black-dragon breath attacks, and terrifying aerial melee dominance.
Chapter 18A pink-haired succubus rogue carrying hidden royal elven blood, discovered by Shutra while being sold under disguise at the corrupt Takar slave auction. After Shutra purchases her freedom and unmasks her true heritage, she binds herself to him through a soul contract, acting as his lethal personal shadow, scout, and bodyguard. Powers: Advanced stealth concealment, shadow-stepping, lethal dual-dagger assassination arts, and hypnotic charm disruption.
Chapter 59The Fifth Prince of the Demon Realm, celebrated across the territories as the flamboyant 'Prince of the Skies'. He commands the realm's premier magical airship fleet. Arrogant yet fiercely protective of his sister Felicia, Sylvan pledges his fleet and political support to Shutra after the Ninth Prince rescues him from a fatal magical backlash during the battle against the Horseman of Famine. Powers: Master of aeromancy, long-range magical artillery synchronization, and tactical fleet command.
Chapter 47The Fourth Princess of the Demon Realm, backed by the influential Gandharva and Succubus factions. Highly intelligent, seductive, and politically sharp, Anastasia initially views the succession war as a grand chess game. After Shutra saves her life during the chaotic Curtis campaigns, she becomes one of his most fervent supporters, gifting him rare defensive relics and coordinating covert court intelligence. Powers: High-tier mental enchantment, psychic shielding, sound-wave disruption magic, and vast espionage network coordination.
Chapter 103The Third Prince of the Demon Realm, renowned for his heavy, unyielding martial discipline. Standing aloof from shallow court schemes, Victor commits himself strictly to martial supremacy and defensive warfare. Inducted into Shutra's operational orbit during the pacification of the western territories, he proves his worth by slaying high-tier enemy commanders in single combat. Powers: Titan-tier physical durability, earth-shattering greatsword martial arts, and advanced Knight's Authority battle commands.
Chapter 102An ancient, raccoon-like shape-shifting artisan who served as the keeper of the sacred 'Last Flame' within the depths of the Spider Forest. Grumpy, eccentric, and fiercely protective of their craft, Amita is won over by Shutra’s integrity and profound understanding of lost relic lore, joining his entourage as chief forge master. Powers: Mythic-tier blacksmithing, artifact restoration, soul-forging, and elemental fire infusion.
Chapter 49The ancient guardian nature spirit of the Engel Plains. Bound to the sacred temple relics, she forms an intimate spiritual contract with Shutra after he purges the beast hordes threatening her sanctuary, serving as his omnipresent scout, aerial booster, and spirited companion. Powers: Atmospheric manipulation, gale-force wind blades, high-speed flight propulsion, and sensory perimeter scouting.
Chapter 23One of the supreme martial pillars of the Demon Realm, serving directly under the Demon King. A living legend who had long refused to take disciples, Ishugard is struck by Shutra's instinctual grasp of aura mechanics during the northern campaign, personally breaking centuries of tradition to tutor him in advanced martial philosophy and high-density aura blade control. Powers: Pinnacle Aura Swordmaster, realm-cutting sword intent, instantaneous spatial footwork, and master-tier energy dispersion.
Chapter 38An ancient Elder Dragon who sacrificed his physical existence during the primordial wars against the first Apocalypse. Preserving his consciousness within the sacred Dragon Temple, Torres tests Shutra’s soul, selecting him as the inheritor of the forgotten Dragon Warrior mantle to stop the impending cycle of cosmic destruction. Powers: Transcendent Draconic Magic, reality-recording archives, soul transference, and ancient runic empowerment.
Chapter 106The supreme sovereign ruler of the Demon Realm. Cloaked in overwhelming power and divine detachment, he fosters the ruthless succession war among his children not out of cruelty, but as a crucible to produce a monarch capable of surviving the return of the Four Horsemen. He quietly monitors Shutra’s anomalous growth, subtly guiding him toward ancient power seeds. Powers: Absolute sovereign mana, continent-level destruction authority, primordial aura mastery, and divine realm suppression.
Chapter 18The treacherous uncle to Chris and Caitlyn, who succumbed to the dark whisperings of the apocalyptic Horsemen out of desperation for power. Corrupted into the Apostle of Famine, Gerard orchestrates horrific ambushes against his own kin before being exposed and brought down by Shutra’s multi-faction coalition. Powers: Vitality-draining famine aura, flesh-decaying magical curses, berserk lycanthrope transformation, and dark mana regeneration.
Chapter 44A seasoned demon general stationed in the western province of Curtis who betrays his oath to the throne to become the Apostle of War. Manipulating local tribal unrest and commanding traitor legions, Berkintox attempts to carve out an independent staging ground for the Horsemen before his rebellion is crushed. Powers: War-frenzy battlefield buffs, blood-fueled aura enhancement, heavy polearm master arts, and commanding authority over corrupted legionnaires.
Chapter 95The chosen child of prophecy and supreme vanguard of the Human Realm's Holy Alliance. Clad in radiant plate and convinced of his divine mandate to exterminate all demonkind, Locke marches his expeditionary party into the Demon Realm, serving as the unwitting counterpart to Shutra's campaign of unification. Powers: Divine Holy Aura, legendary hero relic armaments, absolute light-element spells, and indomitable holy blessings.
Chapter 108Ch. 1 - 20
Inciting Incident: Modern gamer Joo In-gong transmigrates into the body of Shutra Ignus, the sickly, ostracized Ninth Prince of the Demon Realm, just prior to a deadly border mission against the Red Lightning Orcs. Central Antagonist/Obstacle: The savage Red Lightning Orc war-party and the internal fatalism of Shutra's frail physical vessel. Pivotal Battles: Shutra leads a rapid tactical ambush alongside Lycanthrope siblings Chris and Caitlyn, storming the Orc stronghold to rescue Princess Felicia Doomblade. During the raid, he explores hidden ruins to unearth the legendary earth-manipulating relic Earthshaker. Breakthroughs & Impact: Shutra masters fundamental Aura and awakens his unique class skill Knight of Conquest. By establishing his first political foothold and securing personal quarters within the Demon King's Castle, Shutra permanently escapes the status of an expendable pawn.
Ch. 21 - 43
Inciting Incident: Shutra receives a hazardous royal deployment to the northern Engel Plains, tasked with securing strategic border fortifications against rampaging beast hordes. Central Antagonist/Obstacle: The undead Skeleton King Valkarova and an ancient resurrected Zombie Dragon desecrating the northern ancestral grounds. Pivotal Battles: Shutra enters into a spiritual pact with the guardian spirit Green Wind, orchestrating a decisive defense of the northern sanctuary. He personally slays Valkarova and brings down the resurrected dragon, recovering the divine White Eagle shield and the legendary dragonslayer spear Ascalon. Breakthroughs & Impact: Shutra's unprecedented martial aptitude captures the attention of the legendary Sword Lord Ishugard, who breaks centuries of seclusion to personally mentor the Ninth Prince in advanced aura manipulation and core refinement.
Ch. 44 - 58
Inciting Incident: A planned family movement turns into a death trap when Shutra’s party is ambushed by his treacherous uncle, Gerard Moonlight, pushing the young prince to the brink of death. Central Antagonist/Obstacle: The corrupted White Giant and the maddened treachery of Gerard Moonlight within the depths of the Spider Forest. Pivotal Battles: Shutra consumes the rare Moonlight Herb to heal his fatal injuries, awakening a second internal energy heart. Teaming up with the 5th Prince Sylvan Doomblade, Shutra deploys Absolute Domain to dismantle the colossal White Giant and protect the sacred Last Flame. Breakthroughs & Impact: Shutra recruits the legendary master-blacksmith Amita into his retinue, upgrades his core artifact armaments, and returns triumphantly to the royal court alongside the Dark Elf and Lycanthrope royal siblings, officially establishing himself as a premier claimant to the throne.
Ch. 59 - 81
Inciting Incident: Assigned to stabilize the lawless frontier region of Evian, Shutra infiltrates the corrupt merchant haven of Takar to dismantle black-market human and demi-human trafficking rings. Central Antagonist/Obstacle: The Barbarian King Karatus, bolstered by forbidden ancient relics, launching a massive siege against Takar. Pivotal Battles: Shutra raids the corrupt underworld auction to rescue and recruit the succubus rogue Nayatra, before leading the city defense against Karatus's invading horde. In a climactic duel against the Barbarian King, Shutra undergoes an explosive energy evolution, awakening his latent Dragon Heart to achieve the miraculous Penta Core state and execute Karatus with his own weapon. Breakthroughs & Impact: Shutra liberates thousands, secures the absolute fealty of General Bandahl and the Evian garrison, and integrates Nayatra as a permanent King's Knight, dramatically expanding his military faction.
Ch. 82 - 105
Inciting Incident: Shutra is dispatched to the western territory of Curtis, where local tribal unrest boils into a full-scale armed insurrection led by high-ranking demon traitors. Central Antagonist/Obstacle: Lord Berkintox and Gerard Moonlight, both fully revealed as mutated Apostles serving the Four Horsemen of the Apocalypse. Pivotal Battles: Shutra formally inducts Felicia Doomblade into his King's Knights, coordinate a tactical retreat to the 12th Stronghold, and leads a crushing counter-offensive utilizing the Giant King’s Greatsword and the Paran Giant Tribe. While Shutra burns through the rebel vanguard with awakened Dragon Breath, his vanguard knight Victor executes the Apostle Berkintox in single combat. Breakthroughs & Impact: The western territories are fully pacified under Shutra’s banner, the Paran Giants swear eternal vassalage to him, and Shutra unlocks the sovereign authority to appoint his own Apostles to combat the apocalyptic harbingers.
Ch. 106 - 110
Inciting Incident: Following a secretive direct summons from the Demon King, Shutra travels to the primordial Dragon Temple to unlock the truth behind the ancient apocalyptic cycle. Central Antagonist/Obstacle: The lingering spiritual trials of the Elder Dragons and the simultaneous forward invasion of the Demon Realm by the Human Alliance’s Hero Locke. Pivotal Battles: Shutra enters the deep ancestral archives, communing with the residual consciousness of Torres the Recorder. He overcomes the rigorous spiritual trials of the Elder Dragons, earning the sovereign artifact ring El Lagra. Breakthroughs & Impact: Shutra inherits the mythical Dragon Warrior class, mastering six lost forms of draconic high-magic. The arc concludes with Shutra returning to the Demon King's Castle to face hostile court Queens, while the Knight of War begins covert movements across the continent.