






by Dragon King (용왕)•Art by Studio Nova
For three centuries, ancient primordial dragons ruled the skies, incinerating mortal civilizations and reducing the continent to ash. Rayner was the sole human warrior who managed to pierce the dragon sovereign's heart, completing humanity's grandest miracle as the first true Dragonslayer. However, with his body broken and his comrades dead, Rayner collapses on the scorched dragon mountain, only for the dying dragon sovereign's heart core to trigger an unexpected temporal reversal that throws his consciousness back to his cadet days. Reborn with his future dragon-slaying instincts, draconic mana assimilation techniques, and complete knowledge of every catastrophic monster wave, Rayner refuses to let history repeat itself. While the kingdoms remain complacently blind to the gathering draconic tempest, the peerless regressor begins hunting down dormant dragon nests, monopolizing primordial dragon cores, and forging an unmatched fighting force. To ensure humanity's survival, the Dragonslayer prepares to conquer the heavens long before the flames of apocalypse can ignite.

by Dragon King (용왕)•Art by Studio Nova
For three centuries, ancient primordial dragons ruled the skies, incinerating mortal civilizations and reducing the continent to ash. Rayner was the sole human warrior who managed to pierce the dragon sovereign's heart, completing humanity's grandest miracle as the first true Dragonslayer. However, with his body broken and his comrades dead, Rayner collapses on the scorched dragon mountain, only for the dying dragon sovereign's heart core to trigger an unexpected temporal reversal that throws his consciousness back to his cadet days. Reborn with his future dragon-slaying instincts, draconic mana assimilation techniques, and complete knowledge of every catastrophic monster wave, Rayner refuses to let history repeat itself. While the kingdoms remain complacently blind to the gathering draconic tempest, the peerless regressor begins hunting down dormant dragon nests, monopolizing primordial dragon cores, and forging an unmatched fighting force. To ensure humanity's survival, the Dragonslayer prepares to conquer the heavens long before the flames of apocalypse can ignite.
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The world is defined by high-stakes noble politics and militaristic lineage warfare, centered around the sprawling sovereign dominion of the Draker household. Central to the upbringing of martial scions is "The Cradle," an austere, unforgiving training institute designed to weed out the weak through violent martial trials. Promising cadets ascend through strictly segregated academy strata, culminating in the ultra-luxurious Platinum Floor - a sanctuary reserved exclusively for household prodigies, floor masters, and high-ranking lineage heirs.
Power hinges on awakening innate affinities, Ether manipulation, and the manifestation of specialized classes. Initiates start as Unawakened or Novice Evaluators before formalizing their specialization during household awakening rituals. The standard archetype ladder spans basic support and combat roles:. Base Classes: Novice, Common Healer, Vanguard Fighter, Elemental Mage. Advanced & Bloodline Tiers: Elemental Knight (e.g., Lightning Knight), Draconian Specialist, Champion. Legendary / Mythic Synthesis: Unique anomalous designations - most notably the "Immortal" class, which merges regenerative support foundations with draconic slaughter affinities to turn active traits into permanent, self-sustaining infinite passives. Combat strength is measured through Ether density, aura refinement, Pankration hand-to-hand proficiency, and weapon mastery.
The Draker Household: A ruthless, dragon-blooded martial dynasty where status is governed purely by strength. Succession is vicious, driven by brutal direct-line candidates such as the "Lion Blade" Abel Draker. The Great Turunn Family: An esteemed allied noble house famous for elemental prodigies, particularly the lightning-infused swordsmanship line represented by Reina Turunn. House Vardec & Mercenary Syndicates: Politically opportunistic factions that field physically monstrous retainers to contest lineage academy trials.
Awakening is traditionally dictated by bloodline inheritance during the sacred Blessing Rite. However, regression anomalies can introduce administrative System interfaces that bypass biological bottlenecks. When opposing metaphysical attributes - such as restorative healing mana and dragon-slayer combat intent - collide under administrative delays, class synthesis can occur, crystallizing standard skill cooldowns into infinite passives and granting Draconian ocular perception.
Formerly known as the "failed awakener" and shame of the Draker household, Zeke spent his previous life struggling through humiliation before perishing in a lethal battle over an ancient relic. Returning to his youth armed with decades of combat trauma, tactical foresight, and a newly integrated administrative System, Zeke sheds all passivity. Cold, pragmatic, and fiercely driven, his philosophy centers on total martial supremacy, refusing to let family politics or past abusers dictate his destiny. Combat abilities and traits: Holder of the unique "Immortal" class (synthesized from Healer and Fighter's Blood). Wields refined Ether manipulation, master-grade Pankration unarmed combat, and Draconian faculties including "Dragon Eyes" (allowing him to read energy vectors, weaknesses, and flow). His class synthesis permanently converts recovery mechanics into infinite passives, providing near-limitless stamina and accelerated self-mending during battle.
Chapter 1Scion of the prestigious Great Turunn Family and the undisputed Floor Master of the Platinum Floor, Reina bears the revered moniker "Lightning Knight." Raised as a peerless prodigy, her combat mentality hit an invisible plateau due to over-relying on brute-force electrical speed and raw ancestral talent. After suffering a swift, educational defeat at Zeke's hands, she casts aside aristocratic complacency, adopting his rigorous corrections to reconstruct her swordsmanship. Combat abilities and traits: Specialized Lightning Knight class. Employs high-speed lightning-imbued sword arts, burst-step footwork, and piercing Ether slashes that paralyze opponents. Following Zeke's critique, her sword trajectory shifted from reckless linear acceleration to fluid, multi-vector strikes.
Chapter 4The second son of the Draker family, feared across the estate under the terrifying titles "Lion Blade" and "Butchering Knight." A social Darwinist who views familial affection as a weakness, Abel built his reputation on the relentless subjugation of his siblings and rivals. Zeke's sudden leap from family disgrace to an unprecedented anomaly during the Blessing Rite threatens Abel's preordained succession, turning his cold disdain into targeted hostility. Combat abilities and traits: Master swordsman specializing in high-impact heavy aura cleaves, oppressive bloodlust projection, and ruthless executioner swordplay designed to sever defenses in a single strike.
Chapter 5An aging, aura-sensitive veteran steward tasked with supervising Zeke during his supposed period of disgrace. Sharp-eyed and cautious, Decker originally served as an impassive overseer for household management. However, recognizing Zeke's sudden metamorphosis, undeniable authority, and strategic maturity, Decker shifts into a devoted logistics manager, managing Zeke's academy residency and household affairs. Combat abilities and traits: Keen aura sensory perception, administrative mastery, household estate management, and basic defensive martial arts.
Chapter 1An arrogant direct-bloodline cousin who tormented Zeke relentlessly in the original timeline. Enamored with his own perceived superiority within The Cradle, Leon relies on aristocratic posturing and nepotism. His ego is permanently shattered when Zeke uses him as an initial demonstration of power, utterly obliterating his standing in front of the academy evaluators. Combat abilities and traits: Basic Draker household martial arts, standard Ether-enhanced strikes, and academy-level Pankration form.
Chapter 1A formidable brawler serving as the primary enforcer for Jakenn Vardec. In Zeke's previous life, Liam rose from servitude to become the legendary, feared "Mercenary King." In this timeline, he represents an early physical barrier within the academy evaluation ring, pushing Zeke to deploy genuine regressed combat instincts. Combat abilities and traits: Freakish physical durability, immense reach, bare-knuckle Pankration mastery, and instinctive kinetic shock absorption.
Chapter 2A haughty scion of the noble Vardec faction who attempts to leverage his wealth and powerful retainers, such as Liam Stone, to dominate The Cradle evaluations. Used to buying compliance or intimidating collateral bloodlines, he is blindsided when Zeke disregards his political standing and dismantles his entourage. Combat abilities and traits: Noble-tier combat fundamentals, Ether-reinforced defense, and aristocratic commanding presence.
Chapter 2Ch. 1 - 3
Zeke Draker awakens in his teenage body within "The Cradle" training compound after dying in his previous life, finding his soul tethered to a fledgling administrative System and an unorthodox Healer awakening. Overcoming his ingrained reputation as the household's premier failure while navigating the brutal, bare-knuckle Pankration evaluations against entrenched bullies and future historical heavyweights.
Ch. 4 - 7
Having secured authority over his quarters and staff, Zeke accepts a private challenge against the Great Turunn Family's pride, Reina Turunn, before attending the ancestral Draker Blessing Rite. The oppressive biological and political expectations of the Draker direct line, personified by the ominous surveillance of Abel Draker.
Ch. 8 - 8
Formally elevated past standard academy cadets, Zeke moves into the exclusive Platinum Floor residence, claiming the privileges of an elite Draker scion. Overcoming the tactical stagnation of high-tier academy elites and procuring personalized armaments suited for his synthesized class.